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xtree.ng.zwo/model/xqmodel.h
2025-08-13 18:30:47 +02:00

146 lines
3.7 KiB
C++

/***************************************************************************
source::worx xtree
Copyright © 2024-2025 c.holzheuer
christoph.holzheuer@gmail.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
***************************************************************************/
#ifndef XQMODEL_H
#define XQMODEL_H
#include <QUndoStack>
#include <QMenu>
#include <QStandardItemModel>
#include <xqsimpleclipboard.h>
#include <xqmodelsections.h>
#include <xqitemfactory.h>
#include <xqcontextmenu.h>
class XQTreeView;
class XQItem;
class XQCommand;
/**
* @brief Abstract baseclass of all modelviews: Extends QStandardItemModel with a treeview.
*/
// might be own implementation of QAbstractItemModel, not done yet.
//using QStandardItemModel = XQSimpleItemModel;
using QStandardItemModel = QStandardItemModel;
/**
* @brief The XQModel class: An extendend QStandardItem model
* containing its own view.
*/
class XQModel : public QStandardItemModel
{
Q_OBJECT
public:
XQModel(QObject* parent = nullptr);
virtual ~XQModel();
XQTreeView* treeView();
virtual void setTreeView( XQTreeView* mainView );
QUndoStack* undoStack();
void setUndoStack( QUndoStack* undoStack );
QHash<int, QByteArray> roleNames() const override;
//! create the own model structure
virtual void initModel( const QString& modelName) = 0;
//little helpers
const XQItem& xqRootItem();
XQItem& xqItemFromIndex(const QModelIndex& index) const;
const XQItem& xqConstItemFromIndex(const QModelIndex& index) const;
XQItem& xqItemFromRow(int row) const;
const XQItem& xqConstItemFromRow(int row) const;
// was ist das?
QString fetchNodeAttribute(int row, const QString& key );
QString fetchNodeTagName(int row );
// undo-/redo-able stuff
virtual void cmdToggleSection( const QModelIndex& index );
virtual void cmdCut( XQCommand& command );
virtual void cmdCutUndo( XQCommand& command );
virtual void cmdPaste( XQCommand& command );
virtual void cmdPasteUndo( XQCommand& command );
virtual void cmdDelete( XQCommand& command );
virtual void cmdDeleteUndo( XQCommand& command );
virtual void cmdNew( XQCommand& command );
virtual void cmdNewUndo( XQCommand& command );
// wtf!?
bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override
{
qDebug() << " --- setData: " << value.toString();
return QStandardItemModel::setData( index, value, role );
}
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override
{
return QStandardItemModel::data( index, role );
}
public slots:
virtual void onShowContextMenu(const QPoint& point);
virtual void onActionTriggered(QAction* action);
// handle XQCommands ( == UndoCommand )
virtual void onCommandRedo( XQCommand& command );
virtual void onCommandUndo( XQCommand& command );
signals:
void xqItemCreated( XQItem* newItem );
protected:
void addSection(const XQItemList& list, const XQNodePtr& sheetNode );
protected:
virtual void initContextMenu() = 0;
// __fixme: should be created from xml
virtual void setupViewProperties();
protected:
// das eine reference auf ein globales singleton
XQItemFactory& _itemFactory;
XQSimpleClipBoard _clipBoard;
XQModelSections _sections;
XQTreeView* _treeView{};
QUndoStack* _undoStack{};
XQContextMenu* _contextMenu{};
//! Die Modelbeschreibung
XQNodePtr _modelSheet{};
//! Der eigentliche Inhalt
XQNodePtr _contentRoot{};
};
#endif // XQMODEL_H