refurbished old style item creation.
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@@ -34,8 +34,7 @@ public:
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//XQItemList makeEmptyRow( const XQNodePtr& contentNode, const XQNodePtr& sheetNode );
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XQItemList makeHeaderRow( const XQNodePtr& sheetNode, const QString& caption = c_Caption );
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XQItemList makeContentRow( const XQNodePtr& sheetNode, const XQNodePtr& contentNode );
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XQItemList makeRow( const XQNodePtr& sheetNode, const XQNodePtr& contentNode );
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// wozu ist das gut?
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//XQItemList createGenericRow( const XQNodePtr& contentNode, const XQNodePtr& sheetNode );
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@@ -50,11 +49,7 @@ protected:
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bool isValid();
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XQItem* makeHeaderItem( const XQNodePtr& sheetNode, const QString& caption );
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XQItem* makeContentItem( const XQNodePtr& sheetNode, const XQNodePtr& contentNode );
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XQItem* makeItem( const XQNodePtr& sheetNode, const XQNodePtr& contentNode );
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XQItem* makeItem( const XQNodePtr& sheetNode, const QString* contentPtr );
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// shortcuts
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using ItemConfigFunc = std::function<void( XQItem* item, const QString& attrValue, XQNodePtr contentNode, XQNodePtr sheetNode )>;
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