151 lines
3.8 KiB
C++
151 lines
3.8 KiB
C++
/***************************************************************************
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BionxControl
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Copyright © 2025 christoph holzheuer
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christoph.holzheuer@gmail.com
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Using:
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mhs_can_drv.c
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© 2011 - 2023 by MHS-Elektronik GmbH & Co. KG, Germany
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Klaus Demlehner, klaus@mhs-elektronik.de
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@see www.mhs-elektronik.de
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Based on Bionx data type descriptions from:
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BigXionFlasher USB V 0.2.4 rev. 97
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© 2011-2013 by Thomas Koenig <info@bigxionflasher.org>
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@see www.bigxionflasher.org
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Bionx Bike Info
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© 2018 Thorsten Schmidt (tschmidt@ts-soft.de)
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@see www.ts-soft.de
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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@see https://github.com/bikemike/bionx-bikeinfo
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***************************************************************************/
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#ifndef BCMAINWINDOW_H
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#define BCMAINWINDOW_H
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#include <QMainWindow>
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#include <ui_bcmainwindow.h>
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#include <bcxmlloader.h>
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class BCDeviceView;
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class BCMainWindow : public QMainWindow, public Ui_BCMainWindow
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{
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Q_OBJECT
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public:
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BCMainWindow(QWidget *parent = nullptr);
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virtual ~BCMainWindow();
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void setHeaderLabel( const QString& headerText);
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public slots:
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//void onValueListReady( BCDevice::ID deviceID );
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void onShowDevicePanel( BCDevice::ID deviceID );
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void onConnectButtonToggled(bool active );
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// Slots für Rückmeldungen vom Runner
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void onValueUpdated( BCDevice::ID deviceID, int index, BCValue::State state, const QString& newValue="" );
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void onSyncFromDevice();
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signals:
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// Internes Signal, um Daten an den Worker Thread zu senden
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void requestValueUpdate( BCValue::OpID, const BCValue* cmd);
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//void valuedTouched(const BCValue& cmd);
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void valueTouched(int indexRow );
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protected:
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void initMainWindow();
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BCXmlLoader _dataManager;
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// Wir brauchen eine Verbindung zwischen den Views
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// und dem Device, das sie darstellen.
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using BCDeviceViews = QHash<BCDevice::ID, BCDeviceView*>;
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BCDeviceViews _devicePanels;
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BCDeviceView* _currentPanel{};
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QThread _worker;
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BCTransmitter _transmitter;
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static constexpr const char* BCKeyHeaderLabel = "BCHeaderLabel";
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};
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class ThemeSwitchButton : public QPushButton
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{
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Q_OBJECT
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public:
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explicit ThemeSwitchButton(QWidget *parent = nullptr)
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: QPushButton(parent), m_isDarkMode(true)
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{
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// 1. Visuelles Setup: Flach, keine Ränder, Hand-Cursor
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setFlat(true);
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setCursor(Qt::PointingHandCursor);
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setFixedSize(24, 24); // Kleiner Footprint im StatusBar
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// CSS: Transparent, damit es sich nahtlos in den StatusBar einfügt
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// Schriftgröße etwas erhöhen, damit die Emojis gut erkennbar sind
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setStyleSheet(R"(
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QPushButton {
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border: none;
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background-color: transparent;
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font-size: 11pt;
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}
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QPushButton:hover {
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background-color: rgba(128, 128, 128, 30); // Leichter Hover-Effekt
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border-radius: 24px;
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}
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)");
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// 2. Initialer Status (Startet im Dark Mode -> zeigt Mond)
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updateIcon();
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// 3. Klick verbinden
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connect(this, &QPushButton::clicked, this, &ThemeSwitchButton::toggle);
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}
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signals:
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void themeChanged(bool isDark);
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private slots:
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void toggle() {
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m_isDarkMode = !m_isDarkMode;
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updateIcon();
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emit themeChanged(m_isDarkMode);
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}
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private:
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void updateIcon() {
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// Logik:
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// Ist Dark Mode an? Zeige Mond (oder Sonne, je nach Geschmack).
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// Hier: Zeige das Symbol des AKTUELLEN Modus.
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setText(m_isDarkMode ? "🌙" : "☀️");
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setToolTip(m_isDarkMode ? "Switch to Light Mode" : "Switch to Dark Mode");
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}
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bool m_isDarkMode;
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};
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#endif // BCMAINWINDOW_H
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