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swspectrumwidget.cpp
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122
swspectrumwidget.cpp
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/***************************************************************************
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source::worx raDIYo
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Copyright © 2020-2022 c.holzheuer
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chris@sourceworx.org
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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***************************************************************************/
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#include <QDebug>
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#include <QPainter>
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#include <QRandomGenerator>
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#include <swspectrumwidget.h>
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/**
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* @brief SWSpectrumWidget::SWSpectrumWidget
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* @param parent
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*/
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SWSpectrumWidget::SWSpectrumWidget( QWidget* parent )
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: SWBarWidget( parent )
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{
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setNumBars( 16 );
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setNumBlocks( 16 );
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_valueList.resize( _numBars );
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}
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/**
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* @brief SWSpectrumWidget::~SWSpectrumWidget
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*/
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SWSpectrumWidget::~SWSpectrumWidget()
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{
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// stop threads
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}
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/**
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* @brief Löscht die Werteliste und ruft 'update' auf.
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*/
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void SWSpectrumWidget::clearValueList()
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{
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_valueList.clear();
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_valueList.resize( _numBars );
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update();
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}
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/**
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* @brief Slot; Wird aufgerufen, wenn sich die Werteliste geändert hat.
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* Ruft update auf.
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* @param freshdata
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*/
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void SWSpectrumWidget::onValueListChanged( const SWValVec& freshdata )
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{
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_valueList = freshdata;
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_valueList.resize( _numBars );
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update();
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}
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/**
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* @brief Zeichnet das Widget neu.
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* @param event
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*/
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void SWSpectrumWidget::paintEvent( QPaintEvent* )
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{
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QPainter painter( this );
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painter.setBackgroundMode( Qt::TransparentMode );
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//painter.fillRect(rect(), Qt::darkGray);
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// Draw the bars
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// der Rand wird im Parentwidget 'beschlossen'
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int frameWidth = rect().width();
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int frameHeight = rect().height();
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int blockHeight = frameHeight / _numBlocks;
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int blockWidth = qRound( double( frameWidth ) / double( _numBars ) );
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//int blockWidth = frameWidth / _numBars;
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int blockPosX = 0;
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for( int x=0; x<_numBars; ++x )
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{
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int barHeight = qRound( _valueList[x] * frameHeight );
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int blocks = barHeight / blockHeight;
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int blockPosY = frameHeight - blocks * blockHeight;
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for( int y = 0; y < blocks; ++y )
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{
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QRect block = QRect( blockPosX, blockPosY, blockWidth - _padding, blockHeight - _padding );
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painter.fillRect( block, getBlockColor( x, y ) );
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//painter.fillRect( block, _colors[y] );
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//painter.drawText( block, QString::number(y) );
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blockPosY += blockHeight;
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}
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blockPosX += blockWidth;
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}
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}
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