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model/xqmodel.h
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145
model/xqmodel.h
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/***************************************************************************
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source::worx xtree
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Copyright © 2024-2025 c.holzheuer
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christoph.holzheuer@gmail.com
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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***************************************************************************/
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#ifndef XQMODEL_H
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#define XQMODEL_H
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#include <QUndoStack>
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#include <QMenu>
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#include <QStandardItemModel>
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#include <xqsimpleclipboard.h>
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#include <xqmodelsections.h>
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#include <xqitemfactory.h>
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#include <xqcontextmenu.h>
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class XQTreeView;
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class XQItem;
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class XQCommand;
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/**
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* @brief Abstract baseclass of all modelviews: Extends QStandardItemModel with a treeview.
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*/
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// might be own implementation of QAbstractItemModel, not done yet.
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//using QStandardItemModel = XQSimpleItemModel;
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using QStandardItemModel = QStandardItemModel;
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/**
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* @brief The XQModel class: An extendend QStandardItem model
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* containing its own view.
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*/
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class XQModel : public QStandardItemModel
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{
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Q_OBJECT
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public:
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XQModel(QObject* parent = nullptr);
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virtual ~XQModel();
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XQTreeView* treeView();
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virtual void setTreeView( XQTreeView* mainView );
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QUndoStack* undoStack();
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void setUndoStack( QUndoStack* undoStack );
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QHash<int, QByteArray> roleNames() const override;
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//! create the own model structure
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virtual void initModel( const QString& modelName) = 0;
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//little helpers
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const XQItem& xqRootItem();
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XQItem& xqItemFromIndex(const QModelIndex& index) const;
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const XQItem& xqConstItemFromIndex(const QModelIndex& index) const;
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XQItem& xqItemFromRow(int row) const;
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const XQItem& xqConstItemFromRow(int row) const;
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// was ist das?
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QString fetchNodeAttribute(int row, const QString& key );
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QString fetchNodeTagName(int row );
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// undo-/redo-able stuff
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virtual void cmdToggleSection( const QModelIndex& index );
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virtual void cmdCut( XQCommand& command );
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virtual void cmdCutUndo( XQCommand& command );
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virtual void cmdPaste( XQCommand& command );
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virtual void cmdPasteUndo( XQCommand& command );
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virtual void cmdDelete( XQCommand& command );
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virtual void cmdDeleteUndo( XQCommand& command );
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virtual void cmdNew( XQCommand& command );
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virtual void cmdNewUndo( XQCommand& command );
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// wtf!?
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bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole) override
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{
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qDebug() << " --- setData: " << value.toString();
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return QStandardItemModel::setData( index, value, role );
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}
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QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override
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{
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return QStandardItemModel::data( index, role );
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}
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public slots:
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virtual void onShowContextMenu(const QPoint& point);
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virtual void onActionTriggered(QAction* action);
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// handle XQCommands ( == UndoCommand )
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virtual void onCommandRedo( XQCommand& command );
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virtual void onCommandUndo( XQCommand& command );
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signals:
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void xqItemCreated( XQItem* newItem );
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protected:
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void addSection(const XQItemList& list, const XQNodePtr& sheetNode );
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protected:
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virtual void initContextMenu() = 0;
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// __fixme: should be created from xml
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virtual void setupViewProperties();
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protected:
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// das eine reference auf ein globales singleton
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XQItemFactory& _itemFactory;
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XQSimpleClipBoard _clipBoard;
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XQModelSections _sections;
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XQTreeView* _treeView{};
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QUndoStack* _undoStack{};
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XQContextMenu* _contextMenu{};
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//! Die Modelbeschreibung
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XQNodePtr _modelSheet{};
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//! Der eigentliche Inhalt
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XQNodePtr _contentRoot{};
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};
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#endif // XQMODEL_H
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