fixed toggle section
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@@ -267,7 +267,7 @@ void XQMainWindow::onTreeViewItemClicked( const XQItem& item )
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void XQMainWindow::onTreeViewItemChanged(const XQItem& item )
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{
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//qDebug() << " --- TREE VIEW itemChanged:" << item.text() << " : " << item.parent()->text();
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qDebug() << " --- TREE VIEW itemChanged:" << item.text() << " : " << item.parent()->text() << " : " << (void*)&_mainModel << " : " << (void*) sender();
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// hier müssen wir erst das projekt aktivieren
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XQItem* xqItem = static_cast<XQItem*>(item.parent());
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onTreeViewItemClicked( *xqItem );
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@@ -312,23 +312,14 @@ void XQMainWindow::onSectionCreated( const XQModelSection& section )
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void XQMainWindow::onSectionToggled( const XQModelSection& section )
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{
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qDebug() << " --- XXX section toggled: " << section.contentType() << ":" << section.sheetRootNode()->to_string();
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if( _currentProjectItem )
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{
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qDebug() << " --- XXX section toggled 2: " << _currentProjectItem->text();
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for (int row = 0; row < _currentProjectItem->rowCount(); ++row)
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{
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QStandardItem* child = _currentProjectItem->child(row);
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qDebug() << " --- XXX section toggled 3: " << child->text();
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if (child->text() == section.contentType() )
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{
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// rekursion vermeiden
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_currentProjectItem->model()->blockSignals( true );
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bool checked = (child->checkState() == Qt::Checked);
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qDebug() << " --- XXX section toggled 4: " << child->text() << " ->" << checked;
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child->setCheckState( checked ? Qt::Unchecked :Qt::Checked );
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_currentProjectItem->model()->blockSignals( false );
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_mainTreeView->repaint();
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break;
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}
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}
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